April 13th, 2008
John Brennan brings us a short Pylons intro Zero to 60 with Pylons… in just minutes (Part 1). Can hardly wait for Part 2!
Also noticed The Definitive Guide to Pylons
from Pylons lead developer James Gardner is slated to arrive in July 2008.
Posted in Computers, Internet, Pylons, Python, Web Frameworks | 1 Comment »
April 11th, 2008
Todd Hoff explains how distributed web apps can leverage the much-maligned CGI interface in Google AppEngine - A First Look
Posted in Computers, Internet, Python, Software Development, Web Frameworks | No Comments »
April 11th, 2008
Kevin Yank opins on the effect services like Google’s App Engine may have on web hosting choices. By abstracting away the details of configuring and deploying web apps for a particular host system, services like App Engine and Heroku may give developers more time to concentrate on providing business value (creating applications instead of fighting with servers). The greatest benefit may accrue to independent developers, students and hobby developers, who haven’t the time, money or server-fu to set up and administer their own dedicated server, virtual or otherwise.
Posted in Software Development, Web 2.0 | No Comments »
April 10th, 2008
Came across a useful link: www.osalt.com Open Source Alternative - Find Open Source Alternatives to commercial software. Thanks to Jimmy, who made note of osalt.com in his comment to Jeff Atwood’s post on the value of open source vs. commercial software on Jeff’s always thoughtful blog, Coding Horror.
Posted in Computers | No Comments »
March 10th, 2008
Koen deWitters published an article on game loop design that should be of interest to anyone who designs software. He explains not only how to design a game loop, but why one technique is better than another, with simple, clear examples.
Posted in Computers, Software Development | No Comments »